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Join date: Aug 28, 2024
Posts (105)
Oct 19, 2026 ∙ 1 min
[WIP] Archer - Testing New attack ThornHeave Arrow
Testing a new attack. Does the thinner spike look better or a thicker spike better? I feel kinda can make it a wood/earth type attack. (Should pierce/target a bit higher i think XD) What would be a good name for this attack? What do you guys think?
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Oct 10, 2026 ∙ 1 min
[WIP] Archer - Knee Breaker
Skeleton: I used to be an adventurer like you. Then I took an arrow in the knee. Added a Knee Breaker attack for Archer. Knee Breaker is a control skill which briefly put the enemy into a stun state. Got a question want some suggestion thought. Should Knee Breaker be a jump attack or a charge attack? Which make more sense to you guys?
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Oct 7, 2026 ∙ 1 min
[WIP] Archer Mutli-shot Improved Impact
Added Impact which will knock target down on hit. I think this is much better, but still feel like its missing something, what do you guys think? Any thoughts? I am a bit conflicted on whether I should add a little bit of screenshake or not. ----------------------------------------------------------------- Change Log: Added knockdown/pindown effect to the 3rd Multishot attack converging arrrow. Added slight flinch impact to target when arrows hit. Added different getup animation between...
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