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Join date: Aug 28, 2024
Posts (91)
Jan 28, 2026 ∙ 3 min
Update 0.15.0 - Devlog 10 - Smart AI v2
Quietly push this through. Since almsot done. Happy 2026 Everyone! Hope 2026 is good so far for everyone~ Finally push this update post. Keep delaying and cause me to rewrite this post a couple of times. I had some times this holiday to work on the game a little bit more. Wish the holiday is longer. I got a feeling this year will be very busy, but will push on one step at a time. (Slow and steady win the race?) While doesn't look like much and no new stuff on this update. (being spending...
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Jan 2, 2026 ∙ 3 min
Crafting a Truly Immersive Game World Design
Imagine stepping into a game where every corner feels alive, every NPC has a story, and the environment reacts to your actions in real time. Sounds like a dream, right? Well, crafting an immersive game world design is exactly about making that dream a reality. Whether you’re wandering through dense forests, bustling towns, or eerie dungeons, the goal is to make you feel like you’re part of something bigger. Let’s dive into the nuts and bolts of creating a game world that doesn’t just exist...
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Dec 23, 2025 ∙ 2 min
Update 0.15.0 - Devlog 9 - Bird Flocks
Merry Christmas Everyone~ Want to do a quick update before a big refactor. New feature for this week, added new Bird flocks to the game! Bird flock will fly around in the sky and also randomly sit on different areas like on trees! It have a little bit of performance impact thought, which is expected with so many birds, so will see how to implement this best. Was very busy for the last couple weeks, I feel progress wasn't too much. But now on the holiday season might have some times to work...
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