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Join date: Aug 28, 2024
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Sep 17, 2026 ∙ 2 min
Update 0.16.0 - Devlog 4 - Archer!
Finally got to working on the fun stuff. New class Archer! Not fully finish, but had added some basic projectile attacks with a combo attack. The idea is that Archer will have 2 set of skills; Mark Skills and Charge Skills. So the attack pattern will be like, use Mark skills to stack mark defbuff on one or multiple enemies. Then unlease the Charge skill for some ultimate effects! Not yet done but I imagine would be pretty cool. Working on this Archer Class is alot of fun but took a bit of...
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Sep 10, 2026 ∙ 1 min
[WIP] Archer projectile attacks.
More WIP of Archer Basic attacks. Still abit mroe to go but getting there. Excuse the buggy homing arrow at the end. (It's not a bug its a feature XD) ---------------------------------- Dev notes: Didn't expect projectiles took this long as I end up needing to mix two different projectile system to create this. As both have different advantages. Having to mix two together mean I had to spend time to add in integration codes that allow the two to kind of work together. The good news is that...
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Aug 22, 2026 ∙ 1 min
[Feature/Bug] Cute Skeleton
Hit a small bug where human animation was placed ontop of skeleton. Pretty cute XD Might add it as some special/unique skeleton spawn with human personality touch.
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