NPC features - Personality
- Developer
- Dec 30, 2024
- 2 min read
Personality system

(Not finalised, everything subject to changes)
Every NPCs have their own personality stats in a form of radar map. Each characteristic range from 1 to 5 with a polar opposite characteristic. For example if a NPC have 3 stats on intuitive then they will have 2 stats on Rational.
This personality will form the basis on what their behaviour patteren in the world and what action they will perform in different situations.
Personality type includes:
Introvert/Extrovert
Intuitive/Rational
Feeling/Thinking
Perceiving/Judging
Introvert
Introvert NPCs prefer being left alone and do their own thing. They tend to get more stress when within alot of people such as in crowded locations. And are more excel on their own.
Special traits inculdes: Lone wolf, night owl
Extrovert
Extrovert NPCs are more talkative and prefer companions. They are more excel in a party and around others but get more stess on prolong non-interactions.
Special traits includes: Party Lover, talkative, morning person.
Intuitive
Intuitive NPCs relies more on their instinct to make their decision. They tend to do things that might seems random to others.
They tend to be more unpredictable and will take risk more often.
Special traits includes: quick reflex, spiritualist, weirdo
Rational
Rational NPCs relies more on their awareness of their surrounding to make rational decision.
They tend to be more defensive and tries to keep themself in good condition. (Eg. Use potion more often to keep their hp high)
Special traits includes: cautious,
Feeling
Feeling NPCs foucs more on predicting and forming a bound with others.
They tend to focus on support skills, such as buff, healing and protecting allies.
Special traits includes: protector, animal whisper
Thinking
Thinking NPCs tend to strategise more oftern.
They tend to tries to exploit enemy weakneess. Frequently aim for back attacks, exploit elemental weakness.
Special traits includes: strategist, elusive
Perceiving
Perceiving NPCs tends to enjoy listerning rather than gossiping. The tend to hold more secrets but might contain imformations that other NPCs might not have.
They also tend to focus on counter attacks more often
Special traits includes: understanding, mediator
Judging
Judging NPCs tends to have opinion with other npcs. They are more outspoken and tend to gossip more often and are harder to hold secrets.
They tend to be more aggresive and taunt alot more.
Special traits includes: analysist,
