Pre-Update 6 - DevLog 1 - NPC Random Clothes
- Developer
- Sep 21, 2024
- 1 min read
Updated: Sep 23, 2024
Got some exciting stuff coming for Update 6.
However, I think development starting to get to a point where it will take abit longer before having something that is more show ready. The next one Update 6 probably will take a couple more days.
I kind of wanted the Updates to be something like different milestone as the game progress to become better and better.
So what I think I will start doing will be including some side/pre-update progress report like blog journal or Records for what I am currently working on. See how it goes.
Very exciting news actually, currently I got NPC spawn working along with random clothe equipped. This actually took quite a bit of time to get it working since unity's skinned mesh renderer kind of hard to use.
End up having to understand how it works since the bone layer is kind of hidden and it need to map to per body. Anyway, not to get technical and make this too long. Below are screenshots of what is working so far.






Each clothing is randomly generated when npc spawn. It took me some time to get it all working. Then found out there's other issues such as clipping issues etc have to re-do a couple of times.
Currently got 3 different set of shirts and 1 pants working (with different textures). Next up to do different hair styles, Gloves, then maybe female model as well.
Once its all done, then can start doing the world environment location placement for the next Update 6 Demo. Can't wait when its done~