Update 0.11.3.1 - Devlog 5 - Skills System and UI
- Developer
- Jan 29
- 1 min read
Happy Lunar New Year everyone!
Want to do a devlog before adding more and more new stuff.
Started experimenting with some skill system ideas. Currently with shield equipped, character will be able to select and use shield skills. By holding the Skill trigger key, character will raise shield and enter guard mode. During guard mode, player can select corresponding shield skills to trigger such as Shield bash/charge and taunt. Will need to experiment with this a bit more to get a feel on whether this system work or not. I think its pretty good so far.
For shield character play style, I want it to be more tactical and positional based instead of reaction base as now day alot of game uses reaction base parry/dodge system, which while I think its good and pretty fun, its bad for me who have a slow reaction speed XD.
Have a couple of idea, but still trying to come up and experiement with other cool interesting defensive skills that are not just a stats buff. Also added UI for the skills system including buttom prompt which will/can switch depending on the controller, eg using ps5 controller will show a different button prompt.