Update 0.14.0 - Devlog 5 - Footstep Sounds
- Developer
- Aug 2
- 1 min read
Added footstep sounds which depend type of ground will trigger different footstep audio effects. Alot of games have this, but its one of those small changes that slowly add up to the immersions.
Haven't had chance to add yet, probably for the future but the puddle sound along with environment change during raining would be so cool. Also the snow effect on season changes.
Still need more tweaks I think especially the sounds when running feels off.
Other than this, also started working on Villager NPCs idle animations.
Next up is to link the sight detection system on Villager NPCs logic so that the Villager NPCs can decided to walk toward a certain NPC insight and trigger a conversation. (Can't wait to get this working as after this can finally hook up with the opinion and personality system!)
Stay tune~~