top of page


Pre-Update 8 - Devlog 2 - Markets
Redesign the Market Stall abit. Make it a total of 8 stores for now. One on each side. Also added tables for where NPCs can place their...
Oct 4, 20241 min read


Pre-Update 8 - Devlog 1 - Markets
Will start doing abit more smaller dev logs. So after the last update, I feel like can start focus on the NPCs abit more. NPCs walking...
Oct 4, 20242 min read


Update 7 - Target Lock Switch and NPC name generation
This is a short one, actually took less time for this than I expected. Progressive relatively smooth with not too much hiccups. Added...
Oct 3, 20241 min read


Update 6 - Random NPCs
Finally got this update ready and up. So hard to get an update post since theres always something to add and something to fix. Always...
Sep 29, 20242 min read


Pre-Update 6 - DevLog 2 - NPC Random HairStyle
Small update but too exicited to not do a progress update on this. Last update got npc random clothes working. But, wouldn't want a bunch...
Sep 24, 20241 min read


Pre-Update 6 - DevLog 1 - NPC Random Clothes
Got some exciting stuff coming for Update 6. However, I think development starting to get to a point where it will take abit longer...
Sep 21, 20241 min read


Update 5 - NPC basic attack
Added NPC basic attack on player. I actually also added the statmina drain and recover but forgot to show it properly (Thought its pretty...
Sep 16, 20241 min read


Update 4 - UI and Health damage
Added PlayerUI and Target World UI. Also added damage on health during attacks and basic death animation. Took longer than I had expected....
Sep 12, 20241 min read


Update 4a - UI mini progress update
Just want to put up a mini update for a little chance of pace. Been experimenting with different UI design. Started of trying to do a...
Sep 9, 20242 min read


Update 3 - Hit Reaction
Added npc hit reaction from sword attack. Include both light attack and heavy attack. Also added a light attack 2 hit combo and modified...
Sep 7, 20241 min read
bottom of page