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Update 7 - Target Lock Switch and NPC name generation
This is a short one, actually took less time for this than I expected. Progressive relatively smooth with not too much hiccups. Added...
Oct 3, 20241 min read
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Update 6 - Random NPCs
Finally got this update ready and up. So hard to get an update post since theres always something to add and something to fix. Always...
Sep 29, 20242 min read
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Pre-Update 6 - DevLog 2 - NPC Random HairStyle
Small update but too exicited to not do a progress update on this. Last update got npc random clothes working. But, wouldn't want a bunch...
Sep 24, 20241 min read
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Pre-Update 6 - DevLog 1 - NPC Random Clothes
Got some exciting stuff coming for Update 6. However, I think development starting to get to a point where it will take abit longer...
Sep 21, 20241 min read
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Update 5 - NPC basic attack
Added NPC basic attack on player. I actually also added the statmina drain and recover but forgot to show it properly (Thought its pretty...
Sep 16, 20241 min read
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Update 4 - UI and Health damage
Added PlayerUI and Target World UI. Also added damage on health during attacks and basic death animation. Took longer than I had expected....
Sep 12, 20241 min read
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Update 4a - UI mini progress update
Just want to put up a mini update for a little chance of pace. Been experimenting with different UI design. Started of trying to do a...
Sep 9, 20242 min read
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Update 3 - Hit Reaction
Added npc hit reaction from sword attack. Include both light attack and heavy attack. Also added a light attack 2 hit combo and modified...
Sep 7, 20241 min read
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Update 2 - Added Target Lock system
Thinking of keeping track of updates as slowly adding features to the game. This time added Target locking including movements such as...
Sep 3, 20241 min read
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New Youtube Channel and Very first Gameplay Video
At a very very early stage at the moment. Everything are no where near marketing quality. But wanted to get started and slowly build up...
Aug 29, 20241 min read
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