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Update 9 - NPC Status UI
Much bigger update this time. Want to push through this otherwise will keep delaying progress update and start to stack too much. ...
Nov 8, 20243 min read
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Pre-Update 9 - Devlog 4 - Breaking stuff and big plan ahead
So from the moving files and source issue mentioned on the last devlog post. I found that I also broke the animation references. End up...
Nov 4, 20241 min read
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Pre-Update 9 - Devlog 3 - Development Hell & Source Control
Little bit of ramble for this one. Not much progress for the last two days. I was actually super excited about implementing the...
Oct 31, 20242 min read
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Pre-Update 9 - Devlog 2 - WIP NPC Status UI
A quick update, a sneak peak on the current work-in-progress. Started doing the target NPC status UI. This UI will toggle when player...
Oct 28, 20241 min read
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Pre-Update 9 - Devlog 1 - Updated AI Muse Behaviour
Very small update. Did alot, yet no forward progress. Updated the AI Muse Behaviour to the latest version. However, this break all the...
Oct 24, 20241 min read
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Update 8 - Market, NPC Herbalist and Auto Save
Progess since last update: Added Market Location (1st interation) Added Herbalist NPC and logic (Herbalist current will walk to gather...
Oct 21, 20242 min read
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Pre-Update 8 - Devlog 6 - Auto Save System
Just a quick update. Got a little bit side tracked but I think its a good side track as its a much needed system. Since I am starting to...
Oct 15, 20241 min read
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Pre-Update 8 - Devlog 5 - Gathering Animation
Almost ready for the next update 8 release. Got Herbalist looking for wild plants and gathering working. Just need to fix a couple of...
Oct 12, 20241 min read
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Pre-Update 8 - Devlog 4 - Bug - NPC pathing
Was going to add an actual update later but couldn't resist to post a quick update. I am working on getting the Herbalist NPC to walk to...
Oct 10, 20241 min read
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Pre-Update 8 - Devlog 3 - Fences, Herbalist and Mushrooms
Quick short update as I want to focus on making the game. Last weekend was public holiday and long weekend here so took a break. Also...
Oct 8, 20242 min read
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