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Update 8 - Market, NPC Herbalist and Auto Save
Progess since last update: Added Market Location (1st interation) Added Herbalist NPC and logic (Herbalist current will walk to gather...
Oct 21, 20242 min read
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Pre-Update 8 - Devlog 6 - Auto Save System
Just a quick update. Got a little bit side tracked but I think its a good side track as its a much needed system. Since I am starting to...
Oct 15, 20241 min read
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Pre-Update 8 - Devlog 5 - Gathering Animation
Almost ready for the next update 8 release. Got Herbalist looking for wild plants and gathering working. Just need to fix a couple of...
Oct 12, 20241 min read
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Pre-Update 8 - Devlog 4 - Bug - NPC pathing
Was going to add an actual update later but couldn't resist to post a quick update. I am working on getting the Herbalist NPC to walk to...
Oct 10, 20241 min read
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Pre-Update 8 - Devlog 3 - Fences, Herbalist and Mushrooms
Quick short update as I want to focus on making the game. Last weekend was public holiday and long weekend here so took a break. Also...
Oct 8, 20242 min read
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Pre-Update 8 - Devlog 2 - Markets
Redesign the Market Stall abit. Make it a total of 8 stores for now. One on each side. Also added tables for where NPCs can place their...
Oct 4, 20241 min read
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Pre-Update 8 - Devlog 1 - Markets
Will start doing abit more smaller dev logs. So after the last update, I feel like can start focus on the NPCs abit more. NPCs walking...
Oct 4, 20242 min read
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Update 7 - Target Lock Switch and NPC name generation
This is a short one, actually took less time for this than I expected. Progressive relatively smooth with not too much hiccups. Added...
Oct 3, 20241 min read
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Update 6 - Random NPCs
Finally got this update ready and up. So hard to get an update post since theres always something to add and something to fix. Always...
Sep 29, 20242 min read
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Pre-Update 6 - DevLog 2 - NPC Random HairStyle
Small update but too exicited to not do a progress update on this. Last update got npc random clothes working. But, wouldn't want a bunch...
Sep 24, 20241 min read
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