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Pre-Update 11- Devlog 4 - Steamwork
Sorry about been very quite for the last couple of weeks. Doing alot of changes in the background. The big progress update release is...
Dec 11, 20241 min read
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Pre-Update 11- Devlog 3 - Taking a bit longer
Just want to put up a little Devlog update on what is happening. The next progress update that I was originally planning is actually a 3...
Nov 28, 20242 min read
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Pre-Update 11- Devlog 2 - Bigger Progress Update Soon
Very quick one. No Progress Update for this week. Will have a bigger update very soon, but probably not ready for this week. Want to make...
Nov 22, 20241 min read
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Pre-Update 11- Devlog 1 - World Building
The last Progress Update 10, while it doesn't add too much, it's actually mark a big milestone for this project. Becuase now that a whole...
Nov 14, 20241 min read
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Update 10 - NPC Sleep, Lights and Loading Save
Progess since last update Added: NPC work schedule (Time range for when NPC to go work e.g 9-5pm) Npc go home and sleep on bed at night,...
Nov 13, 20242 min read
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Update 9 - NPC Status UI
Much bigger update this time. Want to push through this otherwise will keep delaying progress update and start to stack too much. ...
Nov 8, 20243 min read
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Pre-Update 9 - Devlog 4 - Breaking stuff and big plan ahead
So from the moving files and source issue mentioned on the last devlog post. I found that I also broke the animation references. End up...
Nov 4, 20241 min read
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Pre-Update 9 - Devlog 3 - Development Hell & Source Control
Little bit of ramble for this one. Not much progress for the last two days. I was actually super excited about implementing the...
Oct 31, 20242 min read
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Pre-Update 9 - Devlog 2 - WIP NPC Status UI
A quick update, a sneak peak on the current work-in-progress. Started doing the target NPC status UI. This UI will toggle when player...
Oct 28, 20241 min read
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Pre-Update 9 - Devlog 1 - Updated AI Muse Behaviour
Very small update. Did alot, yet no forward progress. Updated the AI Muse Behaviour to the latest version. However, this break all the...
Oct 24, 20241 min read
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