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Update 0.13.0 - Devlog 6 - Hunters Guild Grand Opening! Kinda
Still a bit of bugs to fix, but want to drop this update before end of the day. Getting lively now. Got NPCs sitting and get up working....
Jul 10, 20252 min read
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Update 0.13.0 - Devlog 5 - Receptionist training day~
Doing a quick update before I work on it further. Our Hunters Guild Receptionist is hard at work training for the grand opening of...
Jul 1, 20251 min read
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Update 0.13.0 - Devlog 4 - Door Interaction
Want to keep up with Weekly/Fortnightly updates even if its little bit buggy and maybe incomplete. Last week had been busy building my...
Jun 27, 20252 min read
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Update 0.13.0 - Devlog 3 - Hunters Guild draft WIP
Didn't update for a while because I got very sick for the last couple of weeks. Now I know the feeling of Manga Artists wanting to do...
Jun 13, 20252 min read
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Update 0.13.0 - Devlog 2 - Loot, Inventory and ui databind
Update 0.13.0 - Devlog 2 - Loot, Inventory and ui databind Just wanted to keep making this game but been too busy with too many stuff...
May 20, 20251 min read
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Update 0.13.0 - Devlog 1 - Deer Combat & Endless bugs
Haven't been update for the last couple of weeks, mainly because took a little bit of easter break. But mostly because that everytime...
May 6, 20251 min read
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Update 0.12.0 - Devlog 15 - Shield Block against combo attack
Took quite a bit of time dealing with bugs this week. Since I am using ragdoll physics, all kind of weird behaviour need fixing. Good...
Apr 10, 20251 min read
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Update 0.12.0 - Devlog 14 - WIP Shield Block and Shield Skills Brace and Hold
Keep hitting more bugs to fix and stuck on one for quite a bit of time. Started doing Shield block and added a new Shield skill Brace and...
Apr 3, 20251 min read
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Update 0.12.0 - Devlog 13 - WIP NPC combat behaviour
Keep wanting to show this but keep encountering more bugs to fix and more tweak to made. Still not fully ready but just want to show the...
Mar 27, 20251 min read
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Update 0.12.0 - Devlog 12 - Blood Decal
Since the last devlog, did a bit of experimenting with the blood effects and blood decals. To be honest, its not as good as I wanted....
Mar 21, 20252 min read
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Update 0.12.0 - Devlog 11 - Skill combo hit physics
Almost done! Been experimenting with some ragdoll hit physics for when connected with skill attacks. It's taking a lot of iteration to...
Mar 17, 20251 min read
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Update 0.12.0 - Devlog 10 - Combat Arena and Launch Bug
Dev Log and funny/interesting bug two in one this time. Couple of things, I started doing a combat arena for some eye candy and mainly...
Mar 13, 20252 min read
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Update 0.11.3 - Devlog 9 - Skill combo System, Blade Fury Combo and Piercing Fury!
Almost done with the Skill Combo System! Only thing left is to finish the Ragdoll hit react system and then can add blood effects and...
Mar 11, 20252 min read
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Update 0.11.3 - Devlog 8 - WIP Skills System and Blade Fury!
Keeping up with the mini devlogs. Currently working on a skill charge system. The idea is that characters depend on the weapon that they...
Mar 4, 20251 min read
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Update 0.11.3.1 - Devlog 8 - Menu Controller Mapping
Just doing a small devlog update. Not much visual aspect to show, so not going to post on any social media. Mainly been doing a bit of...
Feb 11, 20251 min read
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Update 0.11.3.1 - Devlog 7 - Execution and Kill Cam
Execution and Kill Cam - Female NPC Victory Execution and Kill Cam - Male NPC Victory Tried to fight but I couldn't kill the NPC XD. Need...
Feb 6, 20251 min read
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Update 0.11.3.1 - Devlog 6 - Taunt Skill
Added Taunt Skill using what limited animations I have. Not fully complete in term of target lock and stats change but animation working...
Jan 30, 20251 min read
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Update 0.11.3.1 - Devlog 5 - Skills System and UI
Happy Lunar New Year everyone! Want to do a devlog before adding more and more new stuff. Started experimenting with some skill system...
Jan 29, 20251 min read
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Update 0.11.3.1 - Devlog 4 - Shield Bash
Always wanted to do this. Shield bash!! Include ragdoll reactions and depending on the dash/travel distance it will generate more force,...
Jan 17, 20251 min read
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